Career pathway
Junior Game Designer
- Upcoming
- Beginner, Game Design
Explore how rules, choices and feedback shape a player’s experience. Turn an idea into a clear design, then build a small prototype to find out how it plays. Practise shaping goals, challenges and progression, observing players and making focused changes. Learn to explain your design decisions with evidence from playtesting.

Pathway overview
Learn by making
Explore bite-sized lessons, practise with hands-on projects and get feedback as you build real skills.
Illustrative progress experience
- Level
- Beginner
- Category
- Game Design
Who it’s for
- Best for
- Aspiring game designers and curious players who want to understand how games work and practise designing their own.
- Prerequisites
- No previous game-design or coding experience required. A willingness to make rough prototypes and learn from players is helpful.
What you’ll learn
- Game rules, mechanics and player goals
- Prototyping and communicating design ideas
- Challenge, balance and player feedback
- Playtesting and evidence-led iteration
How you’ll learn
Explore existing games, prototype ideas, watch people play and use what you learn to improve the next version.
- Discover
- Learn
- Make
- Iterate
Sample project
A tested game prototype
Design a short game around one central mechanic. Build a playable prototype, run playtests and revise the rules or interactions. Present the final version alongside the evidence behind your changes.
